Obj. 260 Missions

    Trustpilot5 starsRated 4.9/5
    Light Tank Missions:
    1
    € 5.00
    With Honors
    +€ 2.00
    2
    € 8.00
    With Honors
    +€ 2.00
    3
    € 8.00
    With Honors
    +€ 3.00
    4
    € 8.00
    With Honors
    +€ 2.00
    5
    € 6.00
    With Honors
    +€ 1.00
    6
    € 8.00
    With Honors
    +€ 2.00
    7
    € 13.00
    With Honors
    +€ 2.00
    8
    € 16.00
    With Honors
    +€ 3.00
    9
    € 8.00
    With Honors
    +€ 2.00
    10
    € 12.00
    With Honors
    +€ 2.00
    11
    € 10.00
    With Honors
    +€ 2.00
    12
    € 16.00
    With Honors
    +€ 3.00
    13
    € 12.00
    With Honors
    +€ 3.00
    14
    € 16.00
    With Honors
    +€ 3.00
    15
    € 30.00
    With Honors
    +€ 10.00
    Selected Missions
    0
    Total Cost
    € 0.00

    Description

    Pick exactly the Object 260 missions you still need — one stuck final mission, a whole class branch or all 75, with or without honors. Each mission is priced separately, every session is played at 3000+ WN8, and the same booster works on your account from start to finish.

    Secured Private Data
    Complete Anonymity
    High Level Boosting
    Time Guarantee
    Fair Pricing
    No Cheats or Rigging
    3,500+ completed boosts — View our results →
    75 missions Five class branches — 15 missions each
    Tier VI+ Vehicles that count; finals are realistic mostly on Tier X
    −7% per branch When you order a full class branch

    Pay Only for the Missions That Stopped You

    Object 260 is the reward of the fourth and last operation of the first campaign, after StuG IV, T28 HTC and T 55A. The operation has 75 missions in five branches — Light, Medium, Heavy tanks, Tank Destroyers and SPGs, 15 each. Missions start from Tier VI, and each one has to be completed in a single battle.

    That single-battle rule is what stops most players: you can play perfectly for 14 missions and then need dozens of attempts at a final mission because the match simply doesn't give you enough targets. In the calculator you select missions one by one; ordering a full branch gives a 7% discount.

    The Missions Players Most Often Order

    MissionWhat it takes in one battle
    HT-1514,000 HP of damage dealt, received and blocked combined, plus 25% of your team's damage
    TD-158,000 HP of damage and 6 kills
    LT-158,000 HP of damage including assisted, plus 5 kills from your spotting or tracking
    MT-136,000 HP of damage and a top-3 finish in experience
    MT-153,500 HP of damage to tank destroyers — which depends on how many TDs the matchmaker gives you
    SPG-15Be the top player in the battle by EXP earned, 2,900 HP of allied damage on targets you stunned or immobilised, cause 3,700 HP of damage to enemy vehicles and win the battle

    Mission conditions can change with updates — the operator checks the current version in your client before starting.

    Your Garage Decides What Is Possible

    Object 260 branches are split by vehicle class: each branch needs tanks of its class, Tier VI or higher. Final missions are realistic mostly on Tier X — the damage thresholds above are hard to reach on lower tiers. Send your garage list before ordering: we confirm which missions your vehicles can handle and tell you what is missing.

    The class split is the main difference from Object 279 (e), where branches are split by nations.

    With or Without Honors?

    Each mission has a primary condition and a harder "with honors" condition. Honors add to the price of a mission, so decide by your goal:

    Only the tank Order the primary conditions.
    Full rewards Add honors: you will receive an Order (a Long-Awaited Backup campaign order) that you can use to complete final or difficult missions.

    Object 260 Only or the Whole Campaign Ending?

    If T 55A isn't finished yet, compare with The Long-Awaited Backup package (T 55A + Object 260). Separate missions are also available for T 55A and T28 HTC.

    How the Order Works

    1. Select the missions and honors in the calculator and place the order — the operator checks your garage and current progress.
    2. Your booster agrees on a schedule and logs in through a VPN matched to your region.
    3. Missions are completed one by one with progress updates; at the end you check the results in your client.

    FAQ

    I only have HT-15 left. Can I order just that one mission?▾
    Yes. Each mission is priced separately — select only what's left.
    How many attempts does a final mission take?▾
    It depends on the mission and the matches you get. Failed attempts are included in the price — you pay for the completed mission, not for battles.
    Will failed attempts hurt my statistics?▾
    No. Every session is played at 3000+ WN8, and a battle where the condition fails is still played out to the end.
    What if a mission needs a vehicle I don't have?▾
    We check the garage before you pay and tell you what has to be researched. We never start a mission we can't legitimately finish.
    Can I play my account during the order?▾
    Yes, on the agreed schedule. Don't switch the active operation and don't log in while a booster is playing.

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